AI Insights · Timothy · October 2022
Top 5 Dance Games on Android in Europe Q3 2022
Explore the performance trends of the top 5 dance games on Android in Europe during the third quarter of 2022, based on data from Sensor Tower.
In the third quarter of 2022, the top 5 dance games on Android in Europe showcased a variety of performance trends. Here's a detailed look at their weekly downloads, revenue, and active user metrics.
Just Dance Now from Ubisoft Entertainment saw a steady performance in weekly revenue, peaking at around $3.1K in mid-July and gradually declining to approximately $2K by the end of September. Weekly downloads were consistent, starting at 8.6K in late June and reaching a peak of 10.2K in mid-July, then stabilizing around 9.5K. Weekly active users showed a slight fluctuation, starting at 24.2K and peaking at 26.1K in mid-July, before settling around 24.2K by the end of the quarter.
Dance Clash: Ballet vs Hip Hop by Coco Play By TabTale experienced a modest increase in weekly revenue, peaking at $153 in early July and then gradually declining to $42 by the end of September. The app's weekly downloads started strong at 32.4K, peaking at 42.3K in mid-July, but saw a downward trend, ending the quarter at around 25.7K. Weekly active users followed a similar pattern, beginning at 68.2K and peaking at 79.9K in mid-July, before declining to 56.3K by the end of September.
Ice Skating Ballerina Life, also by Coco Play By TabTale, showed a fluctuating revenue trend, starting at $105 in late June and peaking at $129 in late August, before ending the quarter at $117. Weekly downloads for the app started at 15.1K, peaking at 17.7K in late August, then gradually declining to 8.4K by the end of September. Weekly active users mirrored this trend, starting at 44.8K, peaking at 46.3K in late August, and then declining to 30.5K by the end of the quarter.
Acrobat Star Show - Girl Power, another title from Coco Play By TabTale, had a varied weekly revenue, peaking at $140 in early August and ending the quarter at $32. Weekly downloads showed a significant peak at 22.3K in late July, but then saw a decline, ending at 7.1K by the end of September. Weekly active users started at 10.1K, peaked at 23K in late July, and then declined to 9.1K by the end of the quarter.
Hip Hop Battle - Girls vs Boys, also by Coco Play By TabTale, had minimal revenue with occasional peaks, the highest being $96 in early September. Weekly downloads started at 3.7K, peaked at 12.1K in late August, and then dropped to 3.3K by the end of September. Weekly active users saw a significant peak at 16.9K in late August, before declining to 7.4K by the end of the quarter.
These insights are derived from Sensor Tower's data. For more detailed analytics and trends, visit Sensor Tower.